psx h4x0rz in teh wired

Ramblings about jPSXdec and PlayStation multimedia

Thursday, April 1, 2021

Open the nExt Translation Project!

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In 2014 the Serial Experiments Lain PSX Game Translation Project completed, culminating in a 695 page translation reference that gave Englis...
3 comments:
Saturday, July 30, 2016

PlayStation audio and exceptional video quality

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I'm still learning about audio in PlayStation games ( Nocash Playstation Specifications is amazing!). The XA ADPCM audio format, freque...
6 comments:
Tuesday, March 13, 2012

In The News

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It might be a time for celebration because I've finally bumped jPSXdec into 'beta' status. It's pretty much feature complete...
7 comments:
Saturday, August 13, 2011

Replicate

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On a whim, I ran one of the unique identifiers in the Lain game through Google which led me to a couple interesting sites. A very impress...
1 comment:
Friday, August 5, 2011

Translation Hacking

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There's been a bit of activity with the translation lately, so I've been working more on the translation tools. Here's real vide...
4 comments:
Wednesday, June 1, 2011

Decoding MPEG-like bitstreams

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While developing jPSXdec for the last 4 years, I've run across three different methods of decoding bitstreams. If you'd like to lear...
Monday, September 6, 2010

PlayStation Video Decoders:
The Final Showdown

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Updated from the previous comparison with the lastest versions, and three new decoders! Most importantly, I finally captured what it ACTUAL...
11 comments:
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